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上海育碧電腦軟件有限公司2016校園招聘啟事

時間:2016-06-06 13:43:00   來源:無憂考網(wǎng)     [字體: ]
一、公司簡介
  育碧是全球的游戲制作、發(fā)行及分銷商,制作室遍布29個國家,銷售代表處跨越55個國家。上海工作室成立于1996年,擁有約400名海內(nèi)外人才,是亞太地區(qū)的核心工作室之一。育碧上海專注于打造出色的游戲內(nèi)容,已隆重推出多款知名主機游戲,例如《孤島驚魂》、《細胞分裂》、《刺客信條》。同時,育碧上海也開發(fā)并運營網(wǎng)游、手游,并承擔(dān)育碧亞太網(wǎng)絡(luò)數(shù)據(jù)中心的重要角色。我們擁有多元的職業(yè)發(fā)展,豐富的培訓(xùn)資源,人性化的辦公環(huán)境,殿堂級的游戲,一切就等你來參與!

  二、招聘職位
  職位1:Junior Gameplay Programmer游戲邏輯程序員
  職位概要:
  • 如果你成功獲得這個充滿挑戰(zhàn)的機會,你將成為熱門游戲和玩家之間的關(guān)鍵聯(lián)結(jié)。你的才華會深刻影響游戲玩法、角色行為,以至故事發(fā)展。
  • 你將接觸業(yè)內(nèi)新前沿技術(shù),與國內(nèi)外頂尖人才緊密合作,并時刻在互動中學(xué)習(xí)成長。
  職責(zé):
  • 研究和實現(xiàn)主機游戲中的角色控制、游戲邏輯和人工智能。
  • 開發(fā)游戲功能和維護代碼以此來提高用戶體驗。
  • 通過不同的算法來模擬各種人工智能行為。
  • 構(gòu)建靈活的UI系統(tǒng),并實現(xiàn)游戲中的UI功能。
  • 分析設(shè)計文檔,與游戲策劃一起改進游戲的玩法。
  • 為客戶端和服務(wù)器實現(xiàn)游戲邏輯和其他相關(guān)的代碼。
  • 為關(guān)卡設(shè)計師開發(fā)編輯工具,以實現(xiàn)游戲邏輯和角色行為
  要求:
  • 熱愛游戲和制作游戲。
  • 優(yōu)秀的C / C++編程技能,熟悉面向?qū)ο蟮某绦蜷_發(fā)。
  • 有制作游戲演示/原型的經(jīng)驗。
  • 了解游戲開發(fā)中所需的基本算法和框架。
  • 有上進心,積極主動,良好的英語水平。
  其他:
  • 本科及以上學(xué)歷,計算機相關(guān)專業(yè),有相關(guān)行業(yè)經(jīng)驗者優(yōu)先(但不是必須)
  • 了解行為樹,動畫樹/圖,路徑規(guī)劃和角色行為知識者優(yōu)先。
  • 有工作經(jīng)驗尤佳,亦歡迎應(yīng)屆畢業(yè)生或?qū)嵙?xí)生。

  職位2: Test Engineer(Load Testing) 游戲性能測試工程師(服務(wù)器負載測試)
  概要:
  誠邀您加入頂尖的多元文化團隊,參加全球一流項目,開發(fā)與挑戰(zhàn)高端的網(wǎng)絡(luò)技術(shù)。 無論你是測試經(jīng)驗豐富的專家,或初出茅廬的高潛質(zhì)畢業(yè)生,都歡迎來應(yīng)聘這個充滿挑戰(zhàn)的職位(職級將通過筆試和面試評定)。
  職責(zé):
  • 負責(zé)執(zhí)行對游戲預(yù)發(fā)行版本的測試計劃,包含易用性,可靠性,一致性,性能,并且提供明確和詳細的書面報告。
  • 針對特定的在線網(wǎng)絡(luò)服務(wù),設(shè)計并執(zhí)行特定的具體技術(shù)認證需求(主要是服務(wù)器負載/性能)。
  • 執(zhí)行特定的測試,例如游戲客戶端、服務(wù)器和商業(yè)工具(LoadRunner)
  • 整理測試過程中缺陷、設(shè)計問題和缺陷跟蹤工具(如Jira、Testlink)的意見
  要求:
  • 喜歡玩游戲,對游戲行業(yè)有熱情,并且有基本的游戲知識(產(chǎn)品、類型和相關(guān)技術(shù))
  • 對測試流程有一定的了解
  • 掌握C/C++或其他腳本語言(Python or Lua)
  • 掌握SQL查詢語句
  • 有良好的溝通協(xié)調(diào)和問題解決能力
  • 有良好的抗壓性和多任務(wù)執(zhí)行能力
  • 對測試工具Loadrunner和其他工具Mysql,MongoDB熟悉者優(yōu)先
  • 有游戲性能測試經(jīng)驗者優(yōu)先

  職位3:Junior UI Artist 初級UI 美術(shù)師
  Summary:
The Graphical User Interface Artist is responsible for ensuring the design and the graphic production of the menus and user interfaces of video games.
  He/she must create graphical menu user interfaces which will communicate the relevant information required in order to guide the player and improve the total overall player experience.
  This person will work in close cooperation with the artistic director, game designers and programmers.
  Responsibilities:
  - Develop concepts and the design of the game menus and user interfaces
  - Determine gameplay with the collaboration of the game designer and the artis
  tic director
  - Assure that game information is well conveyed through the various user inter
  faces.
  Qualifications and technical skills:
  - Experience in working on games and has motion graphic design background.
  - University or college diploma in graphic and multi-media design or a relevant work experience
  - 1 years minimum of experience in graphic design (or the equivalent) speciali
  zed in the creation of interfaces and in menu design
  - Provide a portfolio demonstrating graphic design skills
  - Understanding of Photoshop, Illustrator, and Flash
  - Comprehension of “Action Script” language
  - Knowledge in Web design
  - Ability to learn new operating systems
  - Creative and artistic nature
  Plus:
  - User interface usability
  - Good understanding of After Effect, 3DSMAX, 3D modeling

  職位4:UI Designer UI 設(shè)計師
  Summary:
  We are seeking an innovative and passionate Senior UI/UX Designer to be the ex
  pert in a creative team of the overall game presentation (navigation, signs &
  feedbacks). You already have experiences in creating flawless and intuitive ga
  me presentation. Ergonomics & fluidity are your focus. Offering intuitive expe
  rience is your drive. You have the experience to work with multi-disciplinary
  teams to translate game flow requirements into designs & documents.
  Primary Responsibilities
  - Work independently and collaboratively with team members to develop UI/UX wo
  rkflow and design.
  - Understand the specificity of Ubisoft players interactions with in the game
  and its services. Make use of this knowledge to develop the best possible user
  experiences
  - Provide direction to UI artists when required
  - Conceptualize, develop and direct the visual style of the game’s UI signatu
  re:
  - In collaboration with the creative team:
  • Contribute to the overall design process.
  • Own the design of the user interface and any related in-game visual fe
  edback (FX, damage).
  • Oversee the game’s UI/UX flow
  • Make sure all the contributing artists understand. Create presentation guidelines (style guides) that will be used to direct the teams.
  • Work with the creative and sound directors to ensure that music and audio are in line with presentation guidelines and overall creative direction.
  • Observe usability testing and focus groups to validate UI/UX designs a
  nd product direction
  Relevant Experience:
  - Minimum of 3 year experience in the creation and direction of User Interface
  s in games.
  - Relevant experience from other industries will be considered.
  - Experience working with brands and developing brand guidelines.
  Skills and Knowledge:
  - Strong understanding of usability and user experience
  - Ability to communicate a UI/UX workflow direction
  - Driven to achieve high quality results
  - Ability to review and critique the quality of the team’s work
  - An understanding of game design and how it relates to presentation elements
  • Strong understanding of Adobe Flash and its strengths/weaknesses
  • Up to date on current graphic design and interactive media trends
  • Strong background in multiple 2D disciplines including motion graphics, print design and interactive media

  職位5:Game Tester (Mobile/Console)游戲測試員(手游/端游)
  您應(yīng)當(dāng)是一位游戲高手,有多年的游戲經(jīng)驗,對游戲有相當(dāng)?shù)母形,能夠找出一般玩家?br>  找不出的“BUG”;
  具備一定的英文和電腦能力;
  工作認真負責(zé),能承受較大壓力
  請隨簡歷添附您本人的玩游戲經(jīng)歷介紹(英語)
  職能類別:測試員 軟件測試
  Roles and responsibilities:
  - Help prevent bugs by testing integrations within the production itself, validation of the integrated features versus design documentation.
  - Direct support to the assigned development team, real-time bug isolating/reproduction, integration grid updates and special requests from production (specific tests, video captures, build reviews, bug entry, etc.)
  - Tag team testing and troubleshooting alongside production to help identify and fix bugs on the fly.
  - Entering the issues in the bug database and communicating them to the different members of the production team.
  - Evaluate the severity and probability of the issues that are found during tests.
  - Working closely with the QC Team Lead in the follow up of the game’s development (Validating versions to be sent to other testing teams, putting together various reports and also help with risk assessments).
  - Help create, follow and fill out checklists made by the QC Team Lead
  - Identify and report bugs as well as make a methodical verification of the as
  signed portion of the game or the game in general.
  - Follow security measures regarding version manipulation.
  - Other pertinent tasks.
  Qualifications:
  - High school diploma or equivalency
  - Game testing experience is a plus
  Competencies:
  - Knowledge of terms related to the video game industry
  - Working knowledge of the Windows environment
  - Working knowledge of the Microsoft Office Suite
  - Any technical skills related to video games are a definite plus (Editors, scripting, programming, etc.)
  Personal (soft) skills:
  - Autonomous
  - Organized
  - Able to communicate
  - Able to adapt to change
  - Able to work under pressure

  職位6:版本制作工程師
  概要:與游戲開發(fā)部門各工種合作,使用頂尖的引擎技術(shù),制作發(fā)布一流的游戲版本。
  職責(zé):
  • 創(chuàng)建和發(fā)布游戲版本
  • 使用新的引擎技術(shù),開發(fā)新的工具和流程以便開發(fā)新游戲
  • 設(shè)計、開發(fā)和維護游戲版本制作系統(tǒng)
  • 與游戲程序、美術(shù)和策劃團隊協(xié)作優(yōu)化開發(fā)流程
  • 更新現(xiàn)有的工具
  • 在游戲開發(fā)的關(guān)鍵時期,為其他團隊提供支持
  要求:
  • 本科及以上學(xué)歷,計算機相關(guān)專業(yè)優(yōu)先
  • 有良好的編程能力,至少熟練掌握一種編程語言
  • 對創(chuàng)新工具、優(yōu)化開發(fā)流程有熱情,并有付諸實現(xiàn)的能力
  • 良好的溝通能力,樂于服務(wù)的精神
  • 口頭和書面英文良好者優(yōu)先
  • 有主機游戲或PC游戲項目經(jīng)驗者優(yōu)先
  • 有源代碼控制系統(tǒng)(如Perforce或SVN)使用經(jīng)驗者優(yōu)先

  三、投遞方式
  立即發(fā)送簡歷至:
  Sha-Recruitment@ubisoft.com (郵件標(biāo)題請注明申請職位名稱)

  四、聯(lián)系方式
  如需了解更多信息,可通過以下方式:
  公司網(wǎng)站:www.ubisoftgroup.com
  育碧招聘宣傳視頻:http://v.youku.com/v_show/id_XODA1MzIzNDA0.html